if u == nil || other == nil { return u == other }
return u.load() == other.load() &&
u.lo.staticWidth == other.lo.staticWidth &&
u.lo.colorBlockFactor == other.lo.colorBlockFactor &&
u.lo.prefix == other.lo.prefix &&
u.lo.suffix == other.lo.suffix &&
u.lo.clearSeq == other.lo.clearSeq &&
u.lo.doneSeq == other.lo.doneSeq &&
u.lo.lineTerminator == other.lo.lineTerminator &&
u.lo.finalStatus == other.lo.finalStatus
}